Manipulatives
The use of manipulatives are a creative and fun way to introduce and reinforce learning, especially in the area of mathematics.
Resources
Idea Book For Cuisenaire Rods At The Intermediate Level
Grades 2-5. Idea Book designed for use with Cuisenaire Rods.
Pattern Blocks and Boards
This set of 10 simply designed colorful wooden blocks and pattern boards includes 100 blocks in six different shapes and colors. They help develop shape recognition and spatial relationship skills. The contents store neatly in a durable wooden case. This games was awarded the Scholastic Parent & Child's 2004 "Top 22 Toys that Make Kids Think" award.
Cuisenaire Rods Multi-Pack
Grades Pre K & up. An economical way to bring rods into the classroom. Pack contains six sets of 74 rods, six trays with, and Teacher's Guide. For use with 12-18 students.
Flip Over Math Manipulatives
Grades 1-5. Tub of over 500 manipulatives includes Pattern Blocks, Connecting People, Cuisenaire Rods, Coins, and Bean Counters and can be used with the Flip Over Math Books. This 49 page book (others sold separately) is written to NCTM Standards and provide hands on activities from basic math skills to advanced problem solving.
Idea Book For Cuisenaire Rods At The Primary Level
Grades K-4. Each 120 page book contains worksheets and has selected activities that cover the major math standards. Each page outlines the grade level, materials needed, settings, learning experiences, and are based on NCTM Standards.
Bead Sequencing Set
Stack the durable, brightly colored wooden beads on 5 hardwood dowels in sequence to match the design on one of the pattern cards. Builds complex reasoning skills as well as sorting and coordination. Includes over 45 brilliantly colored beads, 5 dowels, and 10 patterns that increase in difficulty.
Using Manipulatives in Your Homeschool
Math-U-See Users Group
This email group is for lovers and users of the Math-U-See program.
TouchMath
For nearly 40 years, TouchMath has provided educators with the most successful multisensory remedial math programs on the market. The signature trademarked TouchPoints, helpful visual cues, and distinctive one-step-at-a-time presentation moves from concrete to pictorial to abstract concepts — making an often daunting and difficult subject easily understandable for students of all abilities and learning styles. Working through basic math problems, students "see it, say it, hear it, touch it, and learn it" in ways that are completely unique and more effective than other math programs.
5 DIY Manipulatives for Preschool and Kindergarten
These manipulatives are easy to make at home. They provide early learning supplies for anyone on a budget.
How to Make the Most of Math Manipulatives
Marilyn Burns discusses creative and effective ways to use manipulatives to teach math. Much of her information is oriented towards classroom instruction, but there is great information for homeschoolers too. She discusses the seven "musts" for using manipulatives, how to introduce a Geoboard, pattern block activities, and more.
Virtual Manipulatives for Interactive Mathematics
This website features online games and interactive activities designed to help children learn and understand mathematical concepts. You can choose any grade level from pre-K to 12, and subjects including numbers and operations, algebra, geometry, measurements, data analysis, and probability. You'll find virtual peg boards, geoboards, fractals, charts, games, and much more.
Featured Resources
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A Child's Story of America
This text reads like a story book more than a history textbook. This book has a decidedly Christian bent. Students are given a comprehensive overview of U.S. history from Columbus to the present. Review questions are included throughout, as well as helpful maps. The text contains numerous pictures and large print. An optional test packet and answer key is available.
Idea Book For Cuisenaire Rods At The Intermediate Level
Grades 2-5. Idea Book designed for use with Cuisenaire Rods.
Smart Mouth
Ages: 8 years and up; For 2 or more playersSmart Mouth is a quick-thinking shout-it-out hilarious word game that helps build vocabulary skills. It includes variations of the rules for category play and for younger players. Players slide the Letter Getter forward and back to get two letters. The first player to shout out a word of five or more letters using those letters wins the round. The game includes tips for teachers. This is a fun game to play with children and adults together.
Why We Homeschool
It is a common misconception that most parents homeschool due to bullies, school shootings, or bad teaching content. While these things are important, there is a higher purpose for choosing to home education your children. Even if all those things were corrected, there are stronger reasons to stay committed to the homeschool model. So why do you homeschool? This book looks at the meaning and significance of a true Christian education.
A Charlotte Mason Education: A Home Schooling How-To Manual
The immensely popular ideas of Charlotte Mason have inspired educators for many decades. Her unique methodology as written about in her six-volume series established the necessary protocols for an education above and beyond that which can be found in traditional classroom settings. In A Charlotte Mason Education, Catherine Levison has collected the key points of Charlotte Mason's methods and presents them in a simple, straightforward way that will allow families to quickly maximize the opportuni...